The Ambient Intelligence can be envisioned as a digital environment that is sensitive/responsive to people, and it is composed of intelligent interfaces dispersed across an environment that aim to seamlessly interact and adapt to human needs. Knowledge societies offer significant opportunities for novel ICT tools and applications, especially in the fields of education and learning. In such a context, the role of intelligent systems, rooted in artificial intelligence, has become increasingly relevant to the field of Ambient Intelligent Systems. New intelligent solutions can be stand-alone or inter-connected to others and can target not only cognitive processes but can also take care of motivational factors. The objective of this workshop is an opportunity for researchers to provide this international conference series spans the topic range from innovative research, technologies and tools to successful services and products of immersive environments to foster learning, training and other activities in motivational and engaging ways. The objective is to uncover and discuss emerging trends and technologies, sound research and best practices, successful products and services within an international and interdisciplinary community. This includes but not limits its focus to virtual and augmented worlds, learning and motivational games, educational simulations, mixed/augmented reality, and related learning and teaching tools, techniques, technologies, and standards. In this sense, the first Teaching and Learning with Ambient Intelligence Systems (TLAmIS) will provide a forum for the presentation and discussion of novel research ideas or actual deployments focused on the development of advanced Intelligent Environments in Education.


The topics of interest for this special session include, but are not limited to:

  • Intelligent optimization techniques
  • Software engineering techniques
  • Virtual and mixed realities
  • Collaborative Systems in e-education and e-learning
  • Adaptation, learning and personalization
  • Robotics
  • Evaluation, ethical and legal issues
  • Collaborative learning
  • Lifelong learning
  • Adaptive and intuitive environments
  • Ubiquitous learning environments
  • Semantic metadata for e-learning
  • Mobile learning environments applications
  • Platforms and authoring tools
  • Knowledge management and learning
  • Educational Virtual Environments
  • Standards and style-guides
  • Evaluation and outcomes assessment
  • New learning models and applications
  • Engineering Pedagogy Education
  • Ethics and Engineering Education
  • Technical Teacher Training
  • K-12 and pre-college programs
  • New trends in graduate education
  • Real world experiences
  • Pilot projects / Products / Applications


Organizing Committee

  • Dalila Durães, Technical University of Madrid (Spain)
  • Juan Manuel Trujillo Torres, University of Granada (Spain)
  • Julio Ruiz Palmero, University of Málaga (Spain)

Program Committee

  • Ângelo Costa, University of Minho (Portugal)
  • António Costa, University of Minho (Portugal)
  • David Carneiro, University of Minho (Portugal)
  • Fábio Silva, University of Minho (Portugal)
  • Javier Bajo, University of Politécnica de Madrid (Spain)
  • Paulo Novais, University of Minho (Portugal)
  • Ricardo Costa, Polytechnic of Porto (Portugal)
  • Tiago Oliveira, University of Minho (Portugal)
  • Pilar Cáceres, University of Granada (Spain)
  • Francisco Hinojo, University of Granada (Spain)
  • Rebeca Soler Costa, University of Zaragoza (Spain)
  • José Sánchez Rodríguez, University of Málaga (Spain)
  • Eduardo Chaves Barboza, University of Nacional de Costa Rica (Costa Rica)
  • Melchor Gómez García, University of Autónoma de Madrid (Spain)


Dalila Durães